[ scummvm-Bugs-1621086 ] Incorrect sound for goblins walking (beep played instead)

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Sat Dec 23 02:43:43 CET 2006


Bugs item #1621086, was opened at 2006-12-23 01:43
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Category: SFX/Talkie
Group: Gobliins2
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Adam Hearn (adamhearn)
Assigned to: Nobody/Anonymous (nobody)
Summary: Incorrect sound for goblins walking (beep played instead)

Initial Comment:
Gobliins 2 V1.01 from original release CD

Platform: WinXP Pro (SP2, full Windows Update), Pentium-M 2Ghz, 2GB RAM,
GF6600GT (71.89), Audigy 2ZS (WBUP2_LB_2_09_0016)

When each of the goblins walk they should have a walking sound clip that is initiated every so often.  However instead of this, a low frequency beep is heard instead.

This happens both with an .OGG encoded audio file or the CD.

The sound plays correctly under DOSBox 0.65.

Using configuration file: C:\Documents and Settings\Adam\Application Data\ScummV
M\scummvm.ini
ScummVM 0.10.0svn (Dec 22 2006 09:50:48)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2

SCUMMVM.ini content:

[scummvm]
gfx_mode=hq3x
music_volume=255
midi_gain=100
speech_volume=100
browser_lastpath=C:\Games\ScummVM\Touche Demo\
aspect_ratio=true
music_driver=auto
lastselectedgame=gob2
native_mt32=false
gui_theme=modern
subtitles=true
fullscreen=false
sfx_volume=192
master_volume=255
talkspeed=60
speech_mute=false
enable_gs=false
multi_midi=false
versioninfo=0.10.0svn
savepath=C:\Games\ScummVM

[gob2]
description=Gobliins 2 (CD)
music_volume=192
midi_gain=100
speech_volume=192
path=C:\Games\ScummVM\Gobliins 2\
aspect_ratio=false
music_driver=auto
native_mt32=false
subtitles=false
gameid=gob2
fullscreen=false
sfx_volume=192
talkspeed=60
speech_mute=false
enable_gs=false
multi_midi=false

----------------------------------------------------------------------

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