[ scummvm-Feature Requests-1621230 ] Non-SCUMM Games: Unify some of the GUI features

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Sat Dec 23 12:28:12 CET 2006


Feature Requests item #1621230, was opened at 2006-12-23 13:28
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Category: Interface Improvements (example)
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Filippos (thebluegr)
Assigned to: Nobody/Anonymous (nobody)
Summary: Non-SCUMM Games: Unify some of the GUI features

Initial Comment:
All the games using the SCUMM engine have some cool functionalities and similarities:
- You can pause the game with space
- You can bring up a nice menu using F5, which has settings, load/save plus a help screen with all the buttons you can use
- All the saved games have a small screenshot of the place where the game was saved

Would it be possible to unify some of those features (gui-wise) to other games?
E.g. make the ScummVM screen popup at all games, not only SCUMM ones and allow all games to be paused with the space bar, not only SCUMM ones

I realize some games have a unique way to save/load, (e.g. the postcard in Simon the sorcerer, or the annoying interface in Feeble files, or the monolithic save system in Gobliiins/Gobliins). Wouldn't it make sense to use the same function keys for all games, since they're all under the same "umbrella"? (ScummVM)

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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=1621230&group_id=37116




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