[ scummvm-Bugs-1623614 ] Sounds not played correctly, chopped etc.

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Thu Dec 28 14:31:20 CET 2006


Bugs item #1623614, was opened at 2006-12-28 14:31
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Category: SFX/Talkie
Group: Gobliins2
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Cirion81 (cirion81)
Assigned to: Nobody/Anonymous (nobody)
Summary: Sounds not played correctly, chopped etc.

Initial Comment:
A lot of sounds are missing (especially) in the intro, seem out of sync or are not played completely (German Disk Version). Since there are a lot of warnings displayed in the status window concerning the sound I assume these bugs are known. Yet what the heck, I thought I post them anyway.

Here is the printout from the console up to where the two buggers land.

Trying to start game 'Gobliins 2'
WARNING: GOB2 Stub! _word_2E8E2, _word_2FC9C, _word_2FC9E, _word_2E51F, _off_2E5
1B, _off_2E517!
WARNING: GOB2 Stub! _byte_2FC82, _byte_2FC83, _word_2FC80!
WARNING: GOB2 Stub! _byte_2FC9B, _dword_2F2B6!
WARNING: GOB2 Stub! _word_2F9C0, _word_2F9BE, _word_2F9BC, _word_2F9BA, _dword_2
F9B6, _dword_2F9B2!
WARNING: STUB: Video::initDriver!
WARNING: Your game version doesn't support the requested language, using the fir
st one available!
WARNING: GOB2 Stub! Inter_v2::o2_initMult(), wide frontSurface, using the extra
space as animSurf!
WARNING: SoundKeyCount: 216!
WARNING: GOB2 Stub! Mult_Data.somepointer09, Mult_Data.somepointer10!
WARNING: Attempted to play a sample with a frequency of -3 (sndDesc->freq = 6182)!
WARNING: Attempted to play a sample with a frequency of -3 (sndDesc->freq = 7700)!
WARNING: Attempted to play a sample with a frequency of -4 (sndDesc->freq = 7714)!
WARNING: Attempted to play a sample with a frequency of -8 (sndDesc->freq = 7700)!
WARNING: Attempted to play a sample with a frequency of -1 (sndDesc->freq = 7046)!
WARNING: Attempted to play a sample with a frequency of -6 (sndDesc->freq = 7800)!
WARNING: Attempted to play a sample with a frequency of -9 (sndDesc->freq = 7714)!
WARNING: Attempted to play a sample with a frequency of -9 (sndDesc->freq = 7500)!
WARNING: => Skipping copy protection screen!
WARNING: GOB2 Stub! ADL command 0x60!
WARNING: GOB2 Stub! Inter_v2::o2_initMult(), wide frontSurface, using the extra
space as animSurf!
WARNING: SoundKeyCount: 155!
WARNING: GOB2 Stub! Mult_Data.somepointer09, Mult_Data.somepointer10!

# ScummVM version (scummvm -v)
ScummVM 0.10.0svn (Dec 28 2006 10:08:09)
# Language of game (English, German, ...)
German
# Version of game (Talkie, Floppy, ...)
Floppy
# Platform and Compiler (Win32, Linux, ...) 
Windows 2000

If needed I can supply a sound recording, along with a recording from DOSBOX which IMHO matches the sound I got when I played the game back in 1992.

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