[ scummvm-Bugs-1624797 ] FW: Masking problems
SourceForge.net
noreply at sourceforge.net
Sat Dec 30 11:21:59 CET 2006
Bugs item #1624797, was opened at 2006-12-30 11:21
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1624797&group_id=37116
Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Graphics
Group: Future Wars
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: FW: Masking problems
Initial Comment:
Latest ScummVM SVN snapshot
English floppy version of the game
One frequent problem in Future Wars is that the main character is visible through objects (walls, trees, etc.)
I've attached a savegame in the village fairly early in the game. Walk to the upper left side, and the character is visible through the castle wall. Continue to the next room there, and the character is visible through a tree trunk.
Another case where you often see it (though I don't have any good savegame at the moment) is where the character walks behind something to change clothes.
I have not verified the behaviour of the original, but I can't imagine they would leave something like that in the finished game.
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1624797&group_id=37116
More information about the Scummvm-tracker
mailing list