[ scummvm-Bugs-1405794 ] SCUMM: MD5 based game target system broken
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Sat Jan 14 14:12:45 CET 2006
Bugs item #1405794, was opened at 2006-01-14 14:12
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Category: None
Group: All Games
Status: Open
Resolution: None
Priority: 8
Submitted By: Max Horn (fingolfin)
Assigned to: Nobody/Anonymous (nobody)
Summary: SCUMM: MD5 based game target system broken
Initial Comment:
Some time ago, lots of targets in the SCUMM engine were removed, in
favor of a more MD5 based "automatic" detection of games.
This is broken in various ways as I described in the past; in particular, we
do not properly support games anymore, for which we do not know the
MD5.
Far worse is the latest problem I just encountered. Consider this config
entry:
[tentacle]
description=Day Of The Tentacle (English)
gameid=tentacle
path=/path/to/my/data/
Now, when running
./scummvm tentacle
of course -- Maniac Mansion starts! Why? Because it's shipped along with
DOTT in the same directory. Apparently, the new code totaly ignores the
fact that a specific gameid was given. Bad! In fact it should still start
DOTT even if no explicit gameid was given, because that is the target
name.
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