[ scummvm-Bugs-1708360 ] Invisibility Timer Issue

SourceForge.net noreply at sourceforge.net
Thu Apr 26 22:32:41 CEST 2007


Bugs item #1708360, was opened at 2007-04-26 15:32
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1708360&group_id=37116

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Script bugs
Group: Future Wars
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: ReverendTed (reverendted)
Assigned to: Nobody/Anonymous (nobody)
Summary: Invisibility Timer Issue

Initial Comment:
Near the end of the game, the invisibility pill appears to wear off too quickly, preventing the player from reaching a hiding spot necessary to proceed in the game.
On my end, the game does not seem to be completable.
(The Interplay and Delphine logos flash by very rapidly at the beginning of the intro, so I suspect this may be an internal timer issue.)

I have attached a save-game file right before the action in question.  To reproduce, walk to the card reader near the door, and Use the pill on the hero to become invisible, and attempt to reach cover behind the boxes outside the ship.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1708360&group_id=37116




More information about the Scummvm-tracker mailing list