[ scummvm-Bugs-1850343 ] GOB1: Long beeping noise after cutscene
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Thu Dec 13 22:44:49 CET 2007
Bugs item #1850343, was opened at 2007-12-13 21:44
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Category: iMuse/Music
Group: Gobliiins
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: spookypeanut (spookypeanut)
Assigned to: Nobody/Anonymous (nobody)
Summary: GOB1: Long beeping noise after cutscene
Initial Comment:
After the "the wizard asked us..." cutscene, there is about 5 seconds of beeping before the next screen comes up. The beeping seems to vary: when entering using the code, it seems to be high pitched, whereas when coming straight from the previous screen it is low, almost like mains hum.
The code to get straight to that scene is FTWKEEM.
(Using Linux build of current (13 dec) svn. Doesn't happen with original interpreter)
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