[ scummvm-Bugs-1749688 ] Objects Disappear
SourceForge.net
noreply at sourceforge.net
Sat Jul 7 19:50:57 CEST 2007
Bugs item #1749688, was opened at 2007-07-07 17:50
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1749688&group_id=37116
Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Actor behavior
Group: Goblins 3
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Zeek (zeek_the_yoshi)
Assigned to: Nobody/Anonymous (nobody)
Summary: Objects Disappear
Initial Comment:
Goblins Quest 3 for the PC build of ScummVM (v0.10.0) used under Windows XP and Windows ME, the game is the Talkie CD version.
Using either the CD in the drive or using the required files (uneditted) from the hard drive, objects disappear after looking at the "screw" object at the beginning of the game and then viewing a cutscene. The cutscene being when Blount (main character) looks at the parachute and fails to get it. Then, if one is to click on any other object, let's say the knotted rope at the top of the screen, Blount would walk to it and would do nothing and the knotted rope would "disappear" for action (cannot click it to use it again, ever, unless ScummVM is restarted).
In short, the bug is that when looking at the screw object and viewing the parachute cutscene on the boat (first level) the game would get screwy.
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1749688&group_id=37116
More information about the Scummvm-tracker
mailing list