[ scummvm-Feature Requests-1679819 ] SDL: Remap joystick buttons via scummvmrc

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Tue Mar 13 15:04:56 CET 2007


Feature Requests item #1679819, was opened at 2007-03-13 15:04
Message generated for change (Tracker Item Submitted) made by Item Submitter
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Per Wigren (pwigren)
Assigned to: Nobody/Anonymous (nobody)
Summary: SDL: Remap joystick buttons via scummvmrc

Initial Comment:
Right now the joystick buttons are hardcoded in the SDL backend. This makes it impossible to play many games with a joystick/gamepad.

For example Simon the Sorcerer requires you to press "Y" to quit, or press enter to save a game.
Monkey Island Sega-CD requires you to press the keyboard arrow keys in dialogues, which aren't mapped by default.


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