[ scummvm-Bugs-1874045 ] COMI: Crash when using cannon at beginning

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Thu Jan 17 20:32:27 CET 2008


Bugs item #1874045, was opened at 2008-01-17 20:32
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Category: Unknown Crash/Other
Group: Monkey Island 3
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: helh (helh)
Assigned to: Nobody/Anonymous (nobody)
Summary: COMI: Crash when using cannon at beginning

Initial Comment:
Hi there,

by using the cannon at the beginning of the game I can trigger a crash to the debug console. It doesn't seem to be limited to the cannon mini game, but to all situations where multiple sound/music layers occur.

Here's the message:

-
ScummVM 0.12.0svn (Jan 17 2008 22:31:08)
...
ERROR: (10:2020:0x528B): ImuseDigiSndMgr::openSound() can't alloc free sound slot
-

I'm using the Win32 SVN build (see above for date) under Windows XP
English COMI Version



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