[ scummvm-Bugs-1981736 ] WinCE port: Plugins will not be loaded from default folder
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Mon Jun 2 08:44:24 CEST 2008
Bugs item #1981736, was opened at 2008-06-02 08:44
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Category: Launcher/Install
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Lostech (lostech)
Assigned to: Nobody/Anonymous (nobody)
Summary: WinCE port: Plugins will not be loaded from default folder
Initial Comment:
* ScummVM version
-----------------
SVN Build 0.12.0 (02.06.2008) as "Plugin" version compiled
* Bug details, including instructions on reproducing
----------------------------------------------------
Enable "DYNAMIC_MODULES = 1" in makefile.
Change all engines entries from "STATIC_PLUGIN" to "DYNAMIC_PLUGIN"
Compile now.
After compiling put ScummVM.exe and ScummVM.dll in a folder and create a subfolder "plugins" and copy all plugin DLLs there.
Start ScummVM now. The main programm will start but in comparision to the PC version it will not find the engines in the plugins subfolder. Also in the "About" tab within the launcher no engines are reported.
Plugins will only be loaded if they were placed in root folder together with ScummVM.exe. But then it tries also to load symbol 'PLUGIN_getVersion' from main program ScummVM.dll which isn“t a plugin.
* Platform and Compiler (Win32, Linux, ...)
-------------------------------------------
Windows CE ARM port compiled with MSYS/cegcc
Test device: FSC PocketLoox N560 and Windows Mobile 5 PC Emulator
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