[ scummvm-Bugs-1991684 ] Wii: Pressing "j" via Wii-Mote instead of "y"
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Thu Jun 12 10:42:43 CEST 2008
Bugs item #1991684, was opened at 2008-06-12 10:42
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Category: Unknown Crash/Other
Group: Simon The Sorcerer 1
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: M. Kiewitz (m_kiewitz)
Assigned to: Nobody/Anonymous (nobody)
Summary: Wii: Pressing "j" via Wii-Mote instead of "y"
Initial Comment:
Hi,
in backends\platform\wii\osystem_events.cpp PADS_LEFT is mapped to 'y'. This is good for english versions of games, but at least the German version of Simon the Sorcerer series requires one to press 'j' (ja) instead of 'y' (yes).
KBD_EVENT(PADS_LEFT, Common::KEYCODE_y, 'y');
I don't know how to fix this in the best way. I assume that the event is mapped throughout ScummVM. If possible change mapping when running language == "German" games. Or accept 'y' as well on German versions of games.
Regards
M. Kiewitz
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