[ scummvm-Bugs-2167730 ] GUI: Crash when trying to add a game
SourceForge.net
noreply at sourceforge.net
Wed Oct 15 09:46:27 CEST 2008
Bugs item #2167730, was opened at 2008-10-15 10:46
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=2167730&group_id=37116
Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Filippos Karapetis (thebluegr)
Assigned to: Nobody/Anonymous (nobody)
Summary: GUI: Crash when trying to add a game
Initial Comment:
Using the latest SVN version of ScummVM under Windows XP and Vista
When trying to add a game (using both the classic and modern theme, if it helps), I get the following error:
Could not load widget position for 'defaultChooser_chooser_list'!
This occurs when I'm trying to add another instance of the game "Drascula" (don't know if it makes any difference) - I got 5 game configurations for that game already. I can always reproduce this error with this game, though not with any other game. Strange
It happens when the ChooserDialog "Pick the game" is created in gui/launcher.cpp, line 983
The parameters passed to getWidgetData are:
_name = "defaultChooser_chooser_list"
_x = -12851
_y = -12851
_w = 52685
_h = 52685
So it seems that at this point, those variables are not initialized properly, leading to this error
Here's a stack trace:
scummvm.exe!GUI::GuiObject::reflowLayout() Line 60 C++
scummvm.exe!GUI::Widget::reflowLayout() Line 133 + 0x2b bytes C++
scummvm.exe!GUI::ListWidget::reflowLayout() Line 487 C++
scummvm.exe!GUI::ListWidget::ListWidget(GUI::GuiObject * boss=0x0012e840, const Common::String & name={...}) Line 45 C++
scummvm.exe!GUI::ChooserDialog::ChooserDialog(const Common::String & title={...}, Common::String prefix={...}, const Common::String & buttonLabel={...}) Line 45 + 0x73 bytes C++
> scummvm.exe!GUI::LauncherDialog::addGame() Line 983 + 0x5c bytes C++
scummvm.exe!GUI::LauncherDialog::handleCommand(GUI::CommandSender * sender=0x01c978b4, unsigned int cmd=1094992967, unsigned int data=0) Line 1144 + 0xf bytes C++
scummvm.exe!GUI::CommandSender::sendCommand(unsigned int cmd=1094992967, unsigned int data=0) Line 54 + 0x23 bytes C++
scummvm.exe!GUI::ButtonWidget::handleMouseUp(int x=71, int y=13, int button=1, int clickCount=1) Line 226 + 0x1c bytes C++
scummvm.exe!GUI::Dialog::handleMouseUp(int x=242, int y=409, int button=1, int clickCount=1) Line 193 + 0x67 bytes C++
scummvm.exe!GUI::NewGui::runLoop() Line 284 + 0x2a bytes C++
scummvm.exe!GUI::Dialog::runModal() Line 76 C++
scummvm.exe!launcherDialog(OSystem & system={...}) Line 95 + 0xb bytes C++
scummvm.exe!scummvm_main(int argc=1, char * * argv=0x01bc3e00) Line 290 + 0x9 bytes C++
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=2167730&group_id=37116
More information about the Scummvm-tracker
mailing list