[ scummvm-Bugs-2830985 ] WEEN: Animation Issues

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Sun Aug 2 03:39:58 CEST 2009


Bugs item #2830985, was opened at 2009-08-01 21:39
Message generated for change (Tracker Item Submitted) made by kuroshiro
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Category: Graphics
Group: Ween
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Ethan Sherr-Ziarko (kuroshiro)
Assigned to: Nobody/Anonymous (nobody)
Summary: WEEN: Animation Issues

Initial Comment:
I have recently tested Ween: The Prophecy (Dos/English) on the August 1st 1.0.0 SVN, using windows XP. 

There are two basic problems
1) Whenever a non-FMV animation is played in game, there is a seemingly random chance of it being played at super speed. This can happen for seemingly any animation in the game, and there doesn't seem to be any way to tell when it is going to happen. You can save a game, have an animation play, load the game, and it could still play super fast. 

2). Somewhat less noticable, but still there. If you use ESC (on Windows at least) to try to skip certain FMV animations, the animation will usually not skip but rather just leave a little "afterimage" of the animation which will soon vanish. It's a bit hard to get a SS of this as it doesn't last very long, but to see it just try going left out of the starting room and skipping the two guys' dancing animation.  Skipping FMVs also occasionally leads to a crash which I will post seperately.

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