[ scummvm-Bugs-2828858 ] WOODRUFF: GFX Glitches
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Wed Jul 29 10:19:45 CEST 2009
Bugs item #2828858, was opened at 2009-07-29 04:19
Message generated for change (Tracker Item Submitted) made by kuroshiro
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Category: Graphics
Group: Woodruff
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Ethan Sherr-Ziarko (kuroshiro)
Assigned to: Nobody/Anonymous (nobody)
Summary: WOODRUFF: GFX Glitches
Initial Comment:
I tested The Bizzare Adventures of Woodruff and the Schnibble(Dos/English) on Windows XP using the July 26th 1.0.0 SVN build.
I encountered 3 noticable graphical glitches while playing, though no major reproducable bugs.
1). This is by far the most noticable/critical. During the introduction sequence, everything looks fine at first, but when the box appears in the forground over the background of the hill, the foreground area is fine, but the bg colors go completely nuts (See: http://img259.imageshack.us/img259/292/woodruffintro.png).
2). When you try to use the Bluxtre Nut on the X to break it with the meteor but have *not* covered it with tar, the animation that plays of it rolling away seems to be bugged, not erasing frames properly. (See: http://img259.imageshack.us/img259/4526/woodruffnut.png)
3). This is the least noticable but still bugged me. When you're talking with Azimuth in his cell, whenever he turns away at the end of a dialogue, woodruff will be surrounded by a slightly discolored rectangle. (See: http://img529.imageshack.us/img529/8980/woodruffbox.png)
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