[ scummvm-Bugs-2688144 ] FT: Overlapping voice/music in cutscenes

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Mon Mar 16 03:15:08 CET 2009


Bugs item #2688144, was opened at 2009-03-15 21:15
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Category: SFX/Talkie
Group: Full Throttle
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: MeddlingMonk (meddlingmonk)
Assigned to: Nobody/Anonymous (nobody)
Summary: FT: Overlapping voice/music in cutscenes

Initial Comment:
Starting with version 13 and continuing through 14svn, FT has had a problem with overlapping sounds (music and voice) in cutscenes. I'm pretty sure that it didn't exist in version 12 but I haven't kept a copy of that. Uploaded save file is at beginning of the cutscene starting with Ben chasing Mo and ending back at the mink farm with Ripburger's two henchmen. When you listen to Ben, the Cavefish leader, and Nestor speaking, you can hear the lines coming too quick--the following portion starting even before the previous has stopped. Same for music. Different cues overlap. The problem is especially pronounced toward the end, after the bridge is blown up. This isn't a problem with all cutscenes (the opening seems normal).

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