[ scummvm-Patches-2794727 ] GSOC: 16 bit game SDL surface

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Thu May 21 10:22:52 CEST 2009


Patches item #2794727, was opened at 2009-05-21 01:22
Message generated for change (Tracker Item Submitted) made by upthorn
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Upthorn (upthorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: GSOC: 16 bit game SDL surface

Initial Comment:
This adds a 16-bit surface to the SDL backend, for use by games... and modifies CopyRectToScreen et all to use it non-conditionally, to facilitate testing of the engine modules' support of 16-bit graphics.
Do NOT incorporate this into trunk as it will break display of all games.

This patch was built against revision 40366

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You can respond by visiting: 
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