[ scummvm-Patches-2898231 ] LOOM: Sound player for PC-Engine
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Mon Nov 16 00:37:45 CET 2009
Patches item #2898231, was opened at 2009-11-16 00:37
Message generated for change (Tracker Item Submitted) made by tobigun
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Tobias Gunkel (tobigun)
Assigned to: Nobody/Anonymous (nobody)
Summary: LOOM: Sound player for PC-Engine
Initial Comment:
Now that the Loom PC-Engine is finally playable it still misses the distaff and some other sounds.
This patch adds support for them.
It is not a final version, rather a preview, but at least it works.
The player uses a stripped down version of the APU/PSG emulation code (psg.h/psg.cpp) from the mednafen PC-Engine emulator.
psg.cpp depends on Blip_Buffer by Shay Green for sound interpolation. I think it is possible to replace it with classes from ScummVM.
Same applies to my ringbuffer class.
The sounds are hardcoded as they are not stored inside a resource.
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