[ scummvm-Bugs-2879872 ] CAULDRON: Gfx Priority issue
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Thu Oct 15 15:18:28 CEST 2009
Bugs item #2879872, was opened at 2009-10-15 15:18
Message generated for change (Tracker Item Submitted) made by raziel_
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Category: Graphics
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Hubert Maier (raziel_)
Assigned to: Nobody/Anonymous (nobody)
Summary: CAULDRON: Gfx Priority issue
Initial Comment:
ScummVM 1.1.0svn45110 (Oct 15 2009 13:03:50)
Features compiled in: Vorbis FLAC MP3 RGB zLib
While performing the "Flying Dust" stunt *g* and standing with ego behind a tree (or any other "foreground" object) makes ego appear BEFORE that object (making it look like, ego pops out of a tree in this case). Seems to be the handling of the "special animation" for the flying spell(?)
Screenshot attached, save game will follow
The Black Cauldron (2.00 1987-06-14/Amiga/English)
AmigaOS4
gcc version 4.2.4 (adtools build 20090118)
On a side note, there doesn't seem to be an entry for "The Black Cauldron" in the "Group" menue...
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