[ scummvm-Bugs-2869337 ] wii port sword1 & dig-de crashes when ogg compression used

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Tue Sep 29 02:10:44 CEST 2009


Bugs item #2869337, was opened at 2009-09-29 02:10
Message generated for change (Tracker Item Submitted) made by kmlst
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Category: SFX/Talkie
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Kamil (kmlst)
Assigned to: Nobody/Anonymous (nobody)
Summary: wii port sword1 & dig-de crashes when ogg compression used

Initial Comment:
error quoted: 
-begin-
assertion "!err" failed: file "../../src-trunk/src/sound/vorbis.cpp" line 147. function: Audio::VorbisInputStream::VorbisInputStream(SeekableReasStream*, bool, uint, uint, uint)
Abort called.
ScummVM exited abnormally (-127).
-end-
Platform : wii
Version:c1.0.0rc1 and wii-trunk-r44198
Compression: vorbis
Game & error
1) Dig, The (dig-de) [german]
crashing emediately after game start, even no intro shown
2) Broken Sword 1 (sword1) [german]
error same as above, but latest point happening is after newspaper is given to the streetworker who leaves to place a horse race bet. He stands up and asks to look after his stuff while he places the bet, and the game crashes before he makes the 1st step of walking away.
sometimes the crash happens earlier (1st talking to nico) but at the bet always.

the same datafiles work fine on PC (Linux) (no errors shown on console while playing)
tried recompression 2 times, tried 3 different (brands) of SD cards on 2 wiis and fsck'd all cards. 
savegame (sword1) will follow.

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