[ scummvm-Bugs-3053125 ] channel volumes are wrong when using adlib emulation
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Wed Aug 25 19:33:32 CEST 2010
Bugs item #3053125, was opened at 2010-08-25 20:33
Message generated for change (Tracker Item Submitted) made by omer_mor
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Category: iMuse/Music
Group: SCI: Police Quest 3
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Omer Mor (omer_mor)
Assigned to: Nobody/Anonymous (nobody)
Summary: channel volumes are wrong when using adlib emulation
Initial Comment:
Game versions: EGA&VGA/DOS/English/1.000
ScummVM version: 1.2.0svn52375
Platform: Windows7 32bit
Selected audio: Adlib emulation
In the intro, (around the time after the name of the game ("The Kindred") disappears, and executive producer is shown) the main music channel is mixed too low compared to the rhythm section channel. I compared with DosBox (and my memory) and it is very noticeable.
I suspect this is relevant for the mt32 emulation as well, but I have no way of verifying this.
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