[ scummvm-Bugs-3032758 ] SCUMM: Mute setting does not work
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Wed Jul 21 21:26:22 CEST 2010
Bugs item #3032758, was opened at 2010-07-21 21:26
Message generated for change (Tracker Item Submitted) made by lordhoto
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Johannes Schickel (lordhoto)
Assigned to: Nobody/Anonymous (nobody)
Summary: SCUMM: Mute setting does not work
Initial Comment:
ScummVM trunk r51098
Linux/amd64 with g++ 4.4.4
Games tried: Monkey 2 and The Dig
The "mute" setting is not respected by SCUMM at all, neither when using it while the game is running via the GMM nor on startup.
I tried adopting ScummEngine::syncSoundSettings so that it behaves the same as Engine::syncSoundSettings when the "mute" config key is set to "true", but that only fixes digital iMuse it seems. At least then the mute option worked fine in The Dig, while not at all in Monkey 2 (tried with AdLib).
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