[ scummvm-Bugs-2979691 ] RTZ: Stall / Audio Loop after not playing a "few" hours
SourceForge.net
noreply at sourceforge.net
Wed Mar 31 01:36:52 CEST 2010
Bugs item #2979691, was opened at 2010-03-30 19:36
Message generated for change (Tracker Item Submitted) made by sunmax
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=2979691&group_id=37116
Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Unknown Crash/Other
Group: Return to Zork
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Max Lingua (sunmax)
Assigned to: Benjamin Haisch (john_doe)
Summary: RTZ: Stall / Audio Loop after not playing a "few" hours
Initial Comment:
Using branch 1.1.0 (pre 48413)
Both on PS2 and low-end PC (800 Mhz, 512 MB) SDL backends.
Leave the game running at the beginning after the intro where
the vultures are flying in the sky - after couple of hours
(you gotta be patient), the games will stall with the sound
looping and a ton of the following being printed out:
WARNING: AdLib: Unknown control change message 117 (100)!
WARNING: AdLib: Unknown control change message 117 (100)!
WARNING: AdLib: Unknown control change message 117 (100)!
This seems awesomely similar to the following bugs:
# 2797283 DW: Noise after not playing a "few" hours
# 2948281 ITE: MidiParser::hangingNote(): Exceeded polyphony!
In all of 3 the audio goes bananas after some time of lack
of interaction from the user (maybe Aunt Jessie called, or
your gf just showed up ;-) - maybe they are unrelated, but
might be worthy investigating.
Thanks!
-max
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=2979691&group_id=37116
More information about the Scummvm-tracker
mailing list