[ scummvm-Bugs-3107202 ] TUCKER: Dead end in second museum scene
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Thu Nov 11 11:17:24 CET 2010
Bugs item #3107202, was opened at 2010-11-11 11:17
Message generated for change (Tracker Item Submitted) made by raziel_
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Category: Script bugs
Group: Bud Tucker
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Hubert Maier (raziel_)
Assigned to: Nobody/Anonymous (nobody)
Summary: TUCKER: Dead end in second museum scene
Initial Comment:
ScummVM 1.3.0svn54185 (Nov 10 2010 08:19:55)
Features compiled in: Vorbis FLAC MP3 RGB zLib Theora
One need to get one roller skate back from the curator (which is still sliding across the museum halls).
Therefore one has to "glue" him (or the floor or the skates or whatever) to make him come to a stop.
Unfortunately neither the floor nor the curator has a hotspot thus the "glue" cannot be "use"d with anything.
Another possibility would be to stand next to the curator and "use" the "glue" two times (this actually works in the game scripts for another scene --> "use"ing the "peg" with the manhole only works when "use"ing the "peg" double time) which should trigger the animation. Alas this doesn't work either, on double "use"ing the "glue" the game scripts switch back to "Look at" "glue" thus rendering the game uncompletable
Of course i maybe wrong about the whole solution or have to take other steps to make it work...tis the first time i got that far in the game
Bud Tucker in Double Trouble (DOS/English)
AmigaOS4 - PPC - SDL - BE
gcc (GCC) 4.2.4 (adtools build 20090118)
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