[ scummvm-Bugs-3062794 ] LURE: Diermot cannot leave room 7

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Thu Sep 9 18:48:37 CEST 2010


Bugs item #3062794, was opened at 2010-09-09 18:48
Message generated for change (Tracker Item Submitted) made by nico18
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Category: Actor behavior
Group: Lure of the Temptress
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Nico (nico18)
Assigned to: Nobody/Anonymous (nobody)
Summary: LURE: Diermot cannot leave room 7

Initial Comment:
With scummvm-1.1.1, in the German version of lure, I moved Diermot back to room 7 after walking around in the town for a while. Ratpouch does not enter that room again, I don’t know why. The problem is that Diermot cannot leave room 7 again, probably because Ratpouch is standing in his way in room 8 at the entrance from room 7 to room 8.

I am attaching a savegame in which the problem can be reproduced.
Try to move Diermot to room 8 (exit room 7 at the left side). He tries to leave the room, but turns around and walks around a bit in room 7.

This may be a related problem (or a completely different one – or may not matter at all):
Keep an eye on his schedule (you may have to click on the exit to room 8 again to reproduce this): it contains the command to go to room 8 two (or more) times. Then he retries to enter room 8, and after that, the schedule contains said command four times, and so on. The number of actions in his schedule seems to double with every try.

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You can respond by visiting: 
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