[ scummvm-Bugs-3072868 ] KQ6CD: Palette issue after loading

SourceForge.net noreply at sourceforge.net
Tue Sep 21 20:53:24 CEST 2010


Bugs item #3072868, was opened at 2010-09-21 20:53
Message generated for change (Tracker Item Submitted) made by lordhoto
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3072868&group_id=37116

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: None
Group: SCI: King's Quest VI
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Johannes Schickel (lordhoto)
Assigned to: Nobody/Anonymous (nobody)
Summary: KQ6CD: Palette issue after loading

Initial Comment:
ScummVM r52846
Linux/amd64 g++ 4.5.1

Versions tested:
King's Quest 6 CD "1.000.00G" (according to VERSION file)

Issue:
Load the save number 26, go into the cave on the right side of the scene. Then load the attached save 1, now the palette will still be darkened like in the dark cave. It seems to persist even through scene changes (at least walking around a bit didn't change it back). It might be noteworthy that some saves will properly reset the palette, I have one at the end of the game (attached save 43), when you load that from the dark cave everything looks fine to me.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3072868&group_id=37116




More information about the Scummvm-tracker mailing list