[ scummvm-Bugs-3293354 ] QFG3: Note timing in intro

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Tue Apr 26 23:57:57 CEST 2011


Bugs item #3293354, was opened at 2011-04-26 23:57
Message generated for change (Tracker Item Submitted) made by wjpalenstijn
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Category: iMuse/Music
Group: SCI: Quest for Glory 3
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Willem Jan Palenstijn (wjpalenstijn)
Assigned to: Nobody/Anonymous (nobody)
Summary: QFG3: Note timing in intro

Initial Comment:
This is in the scene in the QfG3 intro (as a wizard, in case it matters), when attacking Ad Avis.

After an initial segment, the foreground of the music consists of groups of three notes. In scummvm two of those three notes start to partially overlap after a short while. (dum-dum-dum dum-dum-dum dum-dum-dum dum-dum-dum becomes dum-dum-dum dum-ddum dum-dum-dum dum-ddum)
Tested with fmopl and a real MT-32.

In dosbox the notes stay separate.

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