[ scummvm-Bugs-3303799 ] Tinsel: DW 1 & 2 Segfault on start
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Wed May 18 10:55:13 CEST 2011
Bugs item #3303799, was opened at 2011-05-18 09:55
Message generated for change (Tracker Item Submitted) made by ezekiel000
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Category: Unknown Crash/Other
Group: Discworld
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: David Rogers (ezekiel000)
Assigned to: Nobody/Anonymous (nobody)
Summary: Tinsel: DW 1 & 2 Segfault on start
Initial Comment:
Both Discworld 1 & 2 crash ScummVM with this on the terminal:
User picked target 'dw' (gameid 'tinsel')...
Looking for a plugin supporting this gameid... Tinsel
Starting 'Tinsel engine game'
Connected to Alsa sequencer client [14:0]
ALSA client initialised [128:0]
Segmentation fault
And Discworld 2:
User picked target 'dw2-gb' (gameid 'tinsel')...
Looking for a plugin supporting this gameid... Tinsel
Starting 'Tinsel engine game'
Segmentation fault
Running a my own compiled ScummVM built 17/05 on Ubuntu 11.04 amd64:
ScummVM 1.4.0git (May 17 2011 22:58:32)
Features compiled in: Vorbis ALSA SEQ TiMidity RGB zLib Theora
With these compile options:
./configure --enable-myst --enable-riven --enable-sword25 --disable-he --disable-agi --disable-agos --disable-agos2 --disable-cine --disable-cruise --disable-draci --disable-drascula --disable-gob --disable-groovie --disable-hugo --disable-kyra --disable-lure --disable-parallaction --disable-queen --disable-saga --disable-ihnm --disable-sci --disable-sky --disable-teenagent --disable-toon --disable-touche --disable-tucker --disable-debug --disable-mt32emu --disable-mad --disable-flac --disable-fluidsynth --disable-readline --enable-release
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