[ scummvm-Bugs-3487090 ] SCI: LB1: Clock chime is too fast

SourceForge.net noreply at sourceforge.net
Sun Feb 12 21:35:44 CET 2012


Bugs item #3487090, was opened at 2012-02-12 12:35
Message generated for change (Tracker Item Submitted) made by kurufinwe
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3487090&group_id=37116

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: None
Group: SCI: Laura Bow 1
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Johann Walter (kurufinwe)
Assigned to: Nobody/Anonymous (nobody)
Summary: SCI: LB1: Clock chime is too fast

Initial Comment:
Using ScummVM 1.5.0git2329 on Windows 7 64-bit.

See the attached sound file. The first part is from DOSBox, the second part from ScummVM. Clearly, ScummVM is going too fast. More accurately, it seems to be missing some delay between the various parts of the tune. Notice how the three 4-note bits have the right tempo, but the time between each of them is too short. And the seven notes to indicate the hour sound like they're played by a jackhammer.

The problem occurs with both the AdLib emulator and the MT-32 emulator.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3487090&group_id=37116




More information about the Scummvm-tracker mailing list