[ scummvm-Bugs-3541294 ] LB: Textual animations not working

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Sun Jul 8 04:33:30 CEST 2012


Bugs item #3541294, was opened at 2012-07-07 19:33
Message generated for change (Tracker Item Submitted) made by legoking831
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Category: Unknown Crash/Other
Group: Living Books
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Lego King (legoking831)
Assigned to: Nobody/Anonymous (nobody)
Summary: LB: Textual animations not working

Initial Comment:
Before you go off and tell me this is a duplicate of bug 3419094, that report was misunderstood as I don't think the user was specific enough when he described those. So, allow me to explain. I have a video this time to help you figure out what I mean.
The New Kid on the Block and Dr. Seuss's ABC both have animations assigned to their text, beyond just having it read aloud. As in, not only does it read the text, but it triggers an animation along with it. ScummVM fails to play these animations though, and only reads the text. For ABC, it doesn't apply to all the text ("What begins with [letter]?" and the C...c...C type things work), but it does apply to all the text in New Kid, which completely ruins the whole point of the game. You don't need an actual copy of New Kid, this bug is also in the demo (which I actually used in the video, but I can confirm it's this way in the real game too). Check out the video cited below. I first show how it should run using the original EXE/interpreter, then show how it currently runs in ScummVM:
http://www.youtube.com/watch?v=2C9QhsU2EE4
Also, while we're here, I should also mention the "BIG" and "little" text in ABC simply doesn't work at all. I tried clicking it at the end of the video, and nothing happened.

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