[ scummvm-Bugs-3541541 ] DW: PSX version has no music in first scene

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Mon Jul 9 10:23:12 CEST 2012


Bugs item #3541541, was opened at 2012-07-09 01:23
Message generated for change (Tracker Item Submitted) made by raziel_
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Category: iMuse/Music
Group: Discworld
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Hubert Maier (raziel_)
Assigned to: Nobody/Anonymous (nobody)
Summary: DW: PSX version has no music in first scene

Initial Comment:
ScummVM 1.5.0pre (Jul  9 2012 08:17:50)
Features compiled in: Vorbis FLAC MP3 RGB zLib Theora AAC FreeType2 

The background (midi) music is not loaded on the very first screen (bedroom) and stays also silent when entering and exploring the main hall.

The midi music is used right before the game starts in the "Act 1" curtain scene and stops abruptly after that.

Happens both with the PSX demo and full game.

The original (PSX) simply loops the bedroom music in the main hall (As the bedroom music is never loaded(?) and played(?) it's silent).

Discworld (CD/Sony PlayStation/English)
Discworld (CD Demo/Sony PlayStation/English)

AmigaOS4 - PPC - SDL - BE
gcc (GCC) 4.2.4 (adtools build 20090118)

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