[ scummvm-Bugs-3578526 ] Hanging note on first playable screen with GM or MT-32 emu

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Sat Oct 20 04:18:58 CEST 2012


Bugs item #3578526, was opened at 2012-10-19 19:18
Message generated for change (Tracker Item Submitted) made by captainjei
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Category: iMuse/Music
Group: SCI: Pepper's Adventures in Time
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: CaptainJei (captainjei)
Assigned to: Nobody/Anonymous (nobody)
Summary: Hanging note on first playable screen with GM or MT-32 emu

Initial Comment:
When starting a new game, a a few seconds into the music on the first playable screen, a note hangs indefinitely, and loudly, when using the MT-32 emulator or the GS Wavetable Synth . Saving a game and restoring it seems to get rid of that particular note, but it sounds like other notes are sustaining too long as well as the music plays.

When choosing Adlib, the one long, particularly obnoxious note isn't there, but it does sound like there are other notes that hang too long.

ScummVM version: 1.6.0git2007-gca256a2 (Oct 19 2012 11:21:38)
Language: English
Game version: floppy, v1.000
Platform: Windows 7

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