[ scummvm-Bugs-3565362 ] CINE: Sprites broken after loading in FW

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Fri Sep 7 01:13:25 CEST 2012


Bugs item #3565362, was opened at 2012-09-06 16:13
Message generated for change (Tracker Item Submitted) made by lordhoto
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Category: None
Group: Future Wars
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Johannes Schickel (lordhoto)
Assigned to: Nobody/Anonymous (nobody)
Summary: CINE: Sprites broken after loading in FW

Initial Comment:
Game: Future Wars DOS and Amiga version
Tested revision: 6fada6722eaceccdf02a925556ff032795ccd17f
Platform: Linux/amd64
Compiler: g++ 4.7.1

The attached save game was made directly after the introduction. When loading it the window sprite looks like the window is open, even though it is still closed at the time the save was made. Furthermore the character does not show movement animations anymore, when you click somewhere.

git bisect leads to the following commit, which breaks savegame loading:

commit 2fd8bae31994e5581d0ef43da439d01ddd0d1ef5
Author: Vincent Hamm <vincent.hamm at gmail.com>
Date:   Mon Aug 13 20:12:07 2012 -0700

    CINE: Fix restoring of savegame in cave

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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3565362&group_id=37116




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