[ scummvm-Bugs-3614642 ] R2R: Item boxes not drawn entirely

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Fri Jul 5 10:56:29 CEST 2013


Bugs item #3614642, was opened at 2013-07-05 01:56
Message generated for change (Tracker Item Submitted) made by raziel_
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Category: Graphics
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Hubert Maier (raziel_)
Assigned to: Nobody/Anonymous (nobody)
Summary: R2R: Item boxes not drawn entirely

Initial Comment:
ScummVM 1.7.0git (Jul  4 2013 18:20:27)
Features compiled in: Vorbis FLAC MP3 RGB zLib Theora AAC FreeType2 

When ego walks near to the bottom of the screen a two pixel wide area of the underneath lying "item boxes" gets (re)drawn (those pixels are missing in the first place-instead the game area is drawn over them)
Just walk ego to the bottom and let him/her walk there as close to the bottom as possible.
(This goes for all the rooms on the ship i could test - only Quinn right now, but i'll assume it's everywhere)

Ringworld 2: Return to Ringworld (CD/DOS/English)

AmigasOS4 - PPC - BE - SDL
gcc (GCC) 4.2.4 (adtools build 20090118)

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