[ scummvm-Bugs-3615038 ] Inaccurate behavior

SourceForge.net noreply at sourceforge.net
Sat Sep 21 00:50:25 CEST 2013


Bugs item #3615038, was opened at 2013-09-20 15:50
Message generated for change (Tracker Item Submitted) made by envisaged0ne
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3615038&group_id=37116

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Script bugs
Group: SCI: Laura Bow 1
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: John (envisaged0ne)
Assigned to: Nobody/Anonymous (nobody)
Summary: Inaccurate behavior

Initial Comment:
There are 2 screens in the game where I've noticed inaccurate behavior.  First screen is when you exit your room, then go down one screen to where you see the chandelier above the staircase.  The chandelier should be shaking and making a noise.  This should always happen, however, in ScummVM, it very rarely happens.  Usually the chandelier is just staying still with no noise.

2nd incident is when you exit the mansion, then go down one screen.  You should see lightning flashing in the background, followed by the sound of thunder.  This should keep repeating over and over.  However, in ScummVM, you only see the lightning once and there is no thunder sound after, and it never repeats.

I have included a save file with the screen where you should see/hear the lightning & thunder repeatedly.  I am using the latest daily snapshot, but this has been an ongoing bug.  I'm using Win 7 32 bit

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3615038&group_id=37116




More information about the Scummvm-tracker mailing list