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Fri Aug 26 12:36:28 CEST 2016


_hwscreen->pixels was NULL when the scaler function was
called. Which makes no sense at all to me. I thought
the only way to change _hwscreen while the game is
running was to change scalers, and I wasn't at the time.

Of course, I wasn't able to reproduce it once I added
debugging printf()s and assert()s...


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