[Scummvm-tracker] [ScummVM] #9592: SDL2: Small graphics distortion in fullscreen mode

Lothar Serra Mari trac at scummvm.org
Sun Nov 6 06:30:43 CET 2016


#9592: SDL2: Small graphics distortion in fullscreen mode
-------------------------+-----------------------------
  Reporter:  rootfather  |      Owner:
      Type:  defect      |     Status:  new
  Priority:  normal      |  Component:  --Other--
Resolution:              |   Keywords:  sdl2, rendering
      Game:              |
-------------------------+-----------------------------
Description changed by rootfather:

Old description:

> ScummVM 1.10.0git136-g454f20b
> OS: Windows 10
>
> I noticed that in SDL2's fullscreen mode, there are 2 pixel lines which
> are slightly misaligned. It is most noticable in the launcher, but it is
> probably also visible in the games.
>
> I attached 3 screenshot that show the problem.
>
> No issues in windowed mode or when using SDL1. Maybe an issue with the
> default nearest-neighbor filtering?

New description:

 ScummVM 1.10.0git136-g454f20b
 OS: Windows 10

 I noticed that in SDL2's fullscreen mode, there are 2 pixel lines which
 are slightly misaligned. It is most noticable in the launcher, but it is
 probably also visible in the games. This only happens when I disable the
 linear filtering and use the nearest-neighbor filtering. With linear
 filtering enabled, this bug does not occur.

 I attached 3 screenshot that show the problem.

 No issues in windowed mode or when using SDL1. Maybe an issue with the
 default nearest-neighbor filtering?

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Ticket URL: <https://bugs.scummvm.org/ticket/9592#comment:1>
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