[Scummvm-tracker] [ScummVM] #9581: SCI: GK2: Ambient audio does not restart properly after loading a save game

Colin Snover trac at scummvm.org
Sat Oct 1 04:10:51 CEST 2016


#9581: SCI: GK2: Ambient audio does not restart properly after loading a save game
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Reporter:  csnover  |      Owner:
    Type:  defect   |     Status:  new
Priority:  normal   |  Component:  Engine: SCI
Keywords:  sci32    |       Game:  Gabriel Knight 2
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 Start the game, create a save game in the first room with the ticking
 clock, then restore the save game. The ticking clock will be silent.

 This may be a problem for other games' ambient audio as well.

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Ticket URL: <https://bugs.scummvm.org/ticket/9581>
ScummVM <https://bugs.scummvm.org>
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