[Scummvm-tracker] [ScummVM] #9581: SCI: GK2: Ambient audio does not restart properly after loading a save game
Colin Snover
trac at scummvm.org
Sat Oct 1 04:10:51 CEST 2016
#9581: SCI: GK2: Ambient audio does not restart properly after loading a save game
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Reporter: csnover | Owner:
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Keywords: sci32 | Game: Gabriel Knight 2
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Start the game, create a save game in the first room with the ticking
clock, then restore the save game. The ticking clock will be silent.
This may be a problem for other games' ambient audio as well.
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Ticket URL: <https://bugs.scummvm.org/ticket/9581>
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