[Scummvm-tracker] [ScummVM] #9573: SDL1/2: Different rendering/filtering?

Lothar Serra Mari trac at scummvm.org
Fri Sep 30 07:55:05 CEST 2016

#9573: SDL1/2: Different rendering/filtering?
  Reporter:  rootfather  |      Owner:
      Type:  defect      |     Status:  new
  Priority:  normal      |  Component:  --Other--
Resolution:              |   Keywords:  SDL, rendering
      Game:              |

Comment (by rootfather):

 Thanks for all the feedback!

 I like the idea of an seperate option (a checkbox called "Enable bilinear
 filtering" (or whatever is the best scaling method)) that works on all
 SDL2 modes and in OpenGL.

 With a checkbox we only have to duplicate all scalers internally, but not
 visible on the frontend.

Ticket URL: <https://bugs.scummvm.org/ticket/9573#comment:8>
ScummVM <https://bugs.scummvm.org>

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