[Scummvm-tracker] [ScummVM] #10014: TITANIC: Crash if loading (using GMM) saved game in-between Deskbot and Bellbot

Paul Gilbert trac at scummvm.org
Wed Aug 2 04:43:19 CEST 2017


#10014: TITANIC: Crash if loading (using GMM) saved game in-between Deskbot and
Bellbot
-------------------------------+-----------------------------
  Reporter:  dafioram          |      Owner:  dreammaster
      Type:  defect            |     Status:  new
  Priority:  low               |  Component:  Engine: Titanic
Resolution:                    |   Keywords:
      Game:  Starship Titanic  |
-------------------------------+-----------------------------
Changes (by dreammaster):

 * status:  pending => new
 * resolution:  worksforme =>


Comment:

 Nevermind, I just misread your original description. I'm now able to
 replicate the crash when *loading* a savegame during the period. From the
 looks of it, I'll have to add turn on the busy cursor for the call period
 and prevent save/loads, since there's cutscene logic that needs the
 current game to remain active all the way to the end, and loading a new
 savegame on top of it, causes multiple different places errors will occur.

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Ticket URL: <https://bugs.scummvm.org/ticket/10014#comment:3>
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