[Scummvm-tracker] [ScummVM] #10073: TITANIC: Add autosave for parrot-chicken encounter
dafioram
trac at scummvm.org
Sun Aug 6 16:21:42 CEST 2017
#10073: TITANIC: Add autosave for parrot-chicken encounter
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Reporter: dafioram | Owner: (none)
Type: enhancement | Status: new
Priority: low | Component: Engine: Titanic
Keywords: | Game: Starship Titanic
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I believe it will be very frustrating for new players that don't save
before the chicken encounter, and have to repeat the whole chicken
preparation part again if they lose to the parrot.
I think this is one of two places in the entire game where an autosave
would be much appreciated. It would go in slot0.
I believe the steps to do this enhancement would be:
1. Prevent the user from saving to slot0 (both in game and gmm), i.e.,
reserve it for autosave. So the in-game saving/loading (0-4) would now
save/load to 1-5.
2. Have the game autosave when entering the parrot room. Ideally, the
autosave logic would be made more complex so that it only saves under the
exact/best conditions when the user is doing the parrot chicken game (user
has sent the hot chicken mustard/pureed, and its in the succ queue), but I
think just having the game autosave everytime the player enters the parrot
room is sufficient.
If this seems worth while and not too low of a priority then I can do step
1, but I wouldn't be able to do step 2 (the logic for the autosave).
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Ticket URL: <https://bugs.scummvm.org/ticket/10073>
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