[Scummvm-tracker] [ScummVM] #10146: TITANIC: Yellow Fuse (spoiler)

dafioram trac at scummvm.org
Sat Aug 19 14:06:24 CEST 2017


#10146: TITANIC: Yellow Fuse (spoiler)
---------------------+------------------------------
Reporter:  dafioram  |      Owner:  (none)
    Type:  defect    |     Status:  new
Priority:  normal    |  Component:  Engine: Titanic
Keywords:            |       Game:  Starship Titanic
---------------------+------------------------------
 In the current scummvm the yellow fuse being in or out determines the
 temperature of a certain something, I think this makes sense, but this is
 different from the original.

 In the original game engine playing version v1.00.42 or v1.00.42c the
 yellow fuse in/out always produces a chicken of the right temperature
 because of this and because several other sources suggest that the fuse
 should be taken out before doing the chicken preparation I think we should
 match the behavior of the original.

 I don't know why they suggest that the fuse should be taken out, since
 they don't explain themselves, but I guess they want to make sure the
 player doesn't change the switch state after setting it correctly.

 Since it is very likely that players will be using one of these guides
 then this would be a worthwhile change. The sources that I found that
 suggests the fuse should be taken out are:

 The top, 2nd, and 4rth google search hit and the only Gamefaq
 [https://www.gamefaqs.com/pc/198798-starship-titanic/faqs/2254 guide]
 the 3rd google hit, Universal Hint system [http://www.uhs-
 hints.com/uhsweb/hints/stitanic/555.php guide]
 Official strategy
 [https://www.amazon.com/exec/obidos/ASIN/0609801473/pelmanism-20 guide]

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Ticket URL: <https://bugs.scummvm.org/ticket/10146>
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