[Scummvm-tracker] [ScummVM] #10151: TITANIC: Succubus in parrot room hose + chicken (spoilers)
Paul Gilbert
trac at scummvm.org
Wed Aug 23 03:01:52 CEST 2017
#10151: TITANIC: Succubus in parrot room hose + chicken (spoilers)
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Reporter: dafioram | Owner: dreammaster
Type: defect | Status: closed
Priority: low | Component: Engine: Titanic
Resolution: fixed | Keywords:
Game: Starship Titanic |
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Changes (by dreammaster):
* status: pending => closed
* resolution: worksforme => fixed
Comment:
Fixed. The problem was a '_remoteTargetName' field on the PET wasn't set
in the savegame; it specifies which game object the Send/Receive buttons
call. When first loading the game from the launcher it didn't matter,
because the engine startup calls the view entry code for the Parrot
Succubus which sets it, but when I loaded the same savegame a second time
from within the game, the view entry code isn't called (which is correct),
so the fact that the remote target name was blank in the savegame meant
that it wasn't set, and the send/receive buttons did nothing.
If you wanted to fix your savegame, you'd need to simply turn away from
the SuccUBus, then turn back and resave the game, since the fix ensures
that the correct target name will be saved. Thereafter, the buttons will
work after loading the savegame.
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Ticket URL: <https://bugs.scummvm.org/ticket/10151#comment:4>
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