[Scummvm-tracker] [ScummVM] #10151: TITANIC: Succubus in parrot room hose + chicken (spoilers)

Paul Gilbert trac at scummvm.org
Wed Aug 23 03:01:52 CEST 2017


#10151: TITANIC: Succubus in parrot room hose + chicken (spoilers)
-------------------------------+-----------------------------
  Reporter:  dafioram          |      Owner:  dreammaster
      Type:  defect            |     Status:  closed
  Priority:  low               |  Component:  Engine: Titanic
Resolution:  fixed             |   Keywords:
      Game:  Starship Titanic  |
-------------------------------+-----------------------------
Changes (by dreammaster):

 * status:  pending => closed
 * resolution:  worksforme => fixed


Comment:

 Fixed. The problem was a '_remoteTargetName' field on the PET wasn't set
 in the savegame; it specifies which game object the Send/Receive buttons
 call. When first loading the game from the launcher it didn't matter,
 because the engine startup calls the view entry code for the Parrot
 Succubus which sets it, but when I loaded the same savegame a second time
 from within the game, the view entry code isn't called (which is correct),
 so the fact that the remote target name was blank in the savegame meant
 that it wasn't set, and the send/receive buttons did nothing.

 If you wanted to fix your savegame, you'd need to simply turn away from
 the SuccUBus, then turn back and resave the game, since the fix ensures
 that the correct target name will be saved. Thereafter, the buttons will
 work after loading the savegame.

--
Ticket URL: <https://bugs.scummvm.org/ticket/10151#comment:4>
ScummVM <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list