[Scummvm-tracker] [ScummVM] #9961: TITANIC: Incorrect movement locking 2nd and 3rd stars in starfield

dafioram trac at scummvm.org
Thu Aug 31 05:29:44 CEST 2017


#9961: TITANIC: Incorrect movement locking 2nd and 3rd stars in starfield
-------------------------------+-----------------------------
  Reporter:  dreammaster       |      Owner:  dreammaster
      Type:  defect            |     Status:  pending
  Priority:  normal            |  Component:  Engine: Titanic
Resolution:  fixed             |   Keywords:
      Game:  Starship Titanic  |
-------------------------------+-----------------------------
Changes (by dafioram):

 * owner:  dafioram => dreammaster
 * status:  new => pending
 * resolution:   => fixed


Comment:

 Fixed in PR1003.

 The game locks correctly for all distances. I've forced the mover (in
 CStarCamera::lockMarker2) to start where it is going to end up
 (_mover->transitionBetweenPosOrients(newPos, newPos, oldOr, newOr)) so
 that it doesn't have to encounter any issues when moving.

 I've removed the condition that prevented the lock from being attempted
 since that was a workaround until this fix.

 It does do a pan from the side sometimes, but it always locks.

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Ticket URL: <https://bugs.scummvm.org/ticket/9961#comment:5>
ScummVM <https://bugs.scummvm.org>
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