[Scummvm-tracker] [ScummVM] #9946: OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS

Petter Sjölund trac at scummvm.org
Tue Jul 11 20:27:45 CEST 2017


#9946: OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS
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Reporter:  angstsmurf  |      Owner:  (none)
    Type:  defect      |     Status:  new
Priority:  normal      |  Component:  --Unset--
Keywords:              |       Game:
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 This is related to #9945, but I think it deserves its own separate issue:
 if you enter fullscreen in the options tab of the GUI, after starting in
 windowed mode, the GUI will sometimes be offeset partly off-screen rather
 than centered, i,e. part of it is cut off. I think this happens when the
 GUI window is not centered when switching mode. And again, only in OpenGL
 mode.

 When experimenting with this, I also got this possibly related console
 message:
 WARNING: Widget <Launcher.Version> has clipping area x + w > 320 (640)!
 WARNING: Widget <Launcher.Version> has clipping area y + h > 240 (480)!

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Ticket URL: <https://bugs.scummvm.org/ticket/9946>
ScummVM <https://bugs.scummvm.org>
ScummVM


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