[Scummvm-tracker] [ScummVM] #9946: OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS
Petter Sjölund
trac at scummvm.org
Tue Jul 11 20:27:45 CEST 2017
#9946: OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS
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Reporter: angstsmurf | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: --Unset--
Keywords: | Game:
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This is related to #9945, but I think it deserves its own separate issue:
if you enter fullscreen in the options tab of the GUI, after starting in
windowed mode, the GUI will sometimes be offeset partly off-screen rather
than centered, i,e. part of it is cut off. I think this happens when the
GUI window is not centered when switching mode. And again, only in OpenGL
mode.
When experimenting with this, I also got this possibly related console
message:
WARNING: Widget <Launcher.Version> has clipping area x + w > 320 (640)!
WARNING: Widget <Launcher.Version> has clipping area y + h > 240 (480)!
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Ticket URL: <https://bugs.scummvm.org/ticket/9946>
ScummVM <https://bugs.scummvm.org>
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