[Scummvm-tracker] [ScummVM] #9959: Discworld 2: Bug in the showing of "string sets"

PetrCejpek trac at scummvm.org
Fri Jul 14 23:28:25 CEST 2017


#9959: Discworld 2: Bug in the showing of "string sets"
---------------------------+----------------------------
  Reporter:  PetrCejpek    |      Owner:  (none)
      Type:  defect        |     Status:  new
  Priority:  normal        |  Component:  Engine: Tinsel
Resolution:                |   Keywords:  string quotes
      Game:  Discworld II  |
---------------------------+----------------------------

Comment (by PetrCejpek):

 Ok. Here are some examples:

 **Act 2, talking with suffrajester in the University garden (conversation
 starter, mounth symbol):**

 String set:
 ''Still, all in all, we will not be
 moved involuntarily -''

 ''except by calls of nature,
 calls of super nature,''

 ''or through other extraneous
 circumstances that we can't really control.''

 This works fine. Another example:
 **Act 3, talking to Susan (conversation starter):**

 String set:
 ''I mean - it seemed we might have
 a few mutual talking points -
 information to exchange -''

 ''pleasantries -
 something in common -
 that sort of thing.''

 Works fine as well.

 Examples of not working things:

 **Act 1, Right-click on the Chilli powder in the inventory.**

 String set:

 ''I'd taste-test this stuff, but the
 animation budget won't stretch to a
 proper demonstration of the results -''

 ''so you're just going to have to
 take it on faith for this one, OK?''

 Ingame, it shows only the first quote.

 **Act 3, Righ-click on the Black candle in the inventory:**

 String set:
 ''Should look good on a
 sinister black coffee table''

 ''next to a sinister black
 "Hovel Improvement" magazine.''

 Again, it show only the first quote.

--
Ticket URL: <https://bugs.scummvm.org/ticket/9959#comment:5>
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