[Scummvm-tracker] [ScummVM] #9959: Discworld 2: Bug in the showing of "string sets"
PetrCejpek
trac at scummvm.org
Fri Jul 14 23:28:25 CEST 2017
#9959: Discworld 2: Bug in the showing of "string sets"
---------------------------+----------------------------
Reporter: PetrCejpek | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Tinsel
Resolution: | Keywords: string quotes
Game: Discworld II |
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Comment (by PetrCejpek):
Ok. Here are some examples:
**Act 2, talking with suffrajester in the University garden (conversation
starter, mounth symbol):**
String set:
''Still, all in all, we will not be
moved involuntarily -''
''except by calls of nature,
calls of super nature,''
''or through other extraneous
circumstances that we can't really control.''
This works fine. Another example:
**Act 3, talking to Susan (conversation starter):**
String set:
''I mean - it seemed we might have
a few mutual talking points -
information to exchange -''
''pleasantries -
something in common -
that sort of thing.''
Works fine as well.
Examples of not working things:
**Act 1, Right-click on the Chilli powder in the inventory.**
String set:
''I'd taste-test this stuff, but the
animation budget won't stretch to a
proper demonstration of the results -''
''so you're just going to have to
take it on faith for this one, OK?''
Ingame, it shows only the first quote.
**Act 3, Righ-click on the Black candle in the inventory:**
String set:
''Should look good on a
sinister black coffee table''
''next to a sinister black
"Hovel Improvement" magazine.''
Again, it show only the first quote.
--
Ticket URL: <https://bugs.scummvm.org/ticket/9959#comment:5>
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