[Scummvm-tracker] [ScummVM] #9971: SDL2: Fullscreen to RTL launcher resolution

Thierry Crozat trac at scummvm.org
Fri Jul 21 10:26:30 CEST 2017


#9971: SDL2: Fullscreen to RTL launcher resolution
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  Reporter:  tsoliman  |      Owner:  (none)
      Type:  defect    |     Status:  new
  Priority:  normal    |  Component:  Ports
Resolution:            |   Keywords:  osx,sdl2,rtl, macos, launcher
      Game:            |
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Comment (by criezy):

 Unless I missed something in your explanation, I can't reproduce it on
 macOS either. Here is what I did:
  * I set my launcher to windowed 3x mode with aspect ratio correction. The
 launcher was at resolution 720x960.
  * I started Broken Sword 2. It changed to 640x480 window.
  * I used Alt+Enter to switch to full-screen.
  * I then returned to the launcher using the GMM.
 This resulted in the launcher going back to windowed mode in its previous
 size (720x960).

 Self compiled (a279253)
 macOS 10.9.5, iMac late 2013
 SDL 2.0.5

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Ticket URL: <https://bugs.scummvm.org/ticket/9971#comment:6>
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