[Scummvm-tracker] [ScummVM] #9830: SCI: GK2: No Menu Music
DustyShinigami
trac at scummvm.org
Tue Jun 6 14:46:17 CEST 2017
#9830: SCI: GK2: No Menu Music
-------------------------------+-------------------------
Reporter: DustyShinigami | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Resolution: | Keywords: sci32
Game: Gabriel Knight 2 |
-------------------------------+-------------------------
Comment (by DustyShinigami):
The music level is set to max, which is 256. SFX and speech are locked at
192. No error or warning messages appear in the console. Ambient and SFX
all seem to work correctly from what little I've played so far. How would
I go about attaching a copy of my game directory? All the RESOURCE.AUD and
RESOURCE.SFX have all been renamed to RESAUD.001-006 and RESSFX.001-006
respectively.
I should note as well that the menu music plays if the game is loaded up
in windowed mode. If it's in fullscreen, it doesn't.
--
Ticket URL: <https://bugs.scummvm.org/ticket/9830#comment:2>
ScummVM <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list