[Scummvm-tracker] [ScummVM] #9754: The "auto-detect" switch no-longer works properly
Thierry Crozat
trac at scummvm.org
Wed May 3 01:35:25 CEST 2017
#9754: The "auto-detect" switch no-longer works properly
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Reporter: Enverex | Owner: criezy
Type: defect | Status: closed
Priority: normal | Component: --Unset--
Resolution: fixed | Keywords:
Game: |
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Changes (by criezy):
* owner: (none) => criezy
* status: new => closed
* resolution: => fixed
Comment:
Thank you for the bug report. This is now fixed.
Several notes:
* The --auto-detect option always attempted to start a game after listing
the detected games. This is not new and has always been the behaviour
since this option was added.
* The --detect option was added more recently to only list the detected
games, without attempting to start one.
* There was indeed a bug added recently where it used an incorrect game ID
for some game after auto-detect, which resulted in the bug you see.
* There was also an older bug that caused other command line options to be
lost when using --auto-detect. In particular this resulted in the path (if
using -p or --path) to be lost, and usually caused the game to fail to
start due to the data files not being found (the exception being if the
game had been previously added to ScummVM with a target name identical to
the game ID, or if the command was execute from the game directory).
--
Ticket URL: <https://bugs.scummvm.org/ticket/9754#comment:1>
ScummVM <https://bugs.scummvm.org>
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