[Scummvm-tracker] [ScummVM] #9760: SCI: GK1: Animation glitch in grandmother's house

Colin Snover trac at scummvm.org
Sun May 7 05:15:07 CEST 2017


#9760: SCI: GK1: Animation glitch in grandmother's house
-------------------------------+-------------------------
  Reporter:  esziarko          |      Owner:  (none)
      Type:  defect            |     Status:  new
  Priority:  normal            |  Component:  Engine: SCI
Resolution:                    |   Keywords:  sci32
      Game:  Gabriel Knight 1  |
-------------------------------+-------------------------
Changes (by csnover):

 * cc: m-kiewitz (added)
 * keywords:  animation => sci32


Comment:

 Thanks for the report! I was able to reproduce the issue, and verified
 that it does not occur in the original interpreter.

 The problems seems to be that the ego tries to turn to face the object
 that has been looked at. So, clicking any object to the right of the chair
 will cause an attempt to face the right, and to the left will cause an
 attempt to face the left. (And you can keep causing the glitches by
 switching between looking at objects on the left and objects on the
 right.)

 m-kiewitz, you’re better at script debugging than me, would you be willing
 to look into this?

--
Ticket URL: <https://bugs.scummvm.org/ticket/9760#comment:1>
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